Stops processing the specified event, if it is in progress. If the event is cued, busy, take, or halt state, then it and all of its follows are stopped and unloaded from the timeline.

Namespace:  GrassValley.Mseries.ScheduleEditor
Assembly:  GrassValley.Mseries.ScheduleEditor (in GrassValley.Mseries.ScheduleEditor.dll) Version: 1.0.0.0

Syntax

C#
public void Stop(
	string eventId
)
Visual Basic (Declaration)
Public Sub Stop ( _
	eventId As String _
)
Visual C++
public:
virtual void Stop(
	String^ eventId
) sealed

Parameters

eventId
Type: System..::.String
The event id.

Implements

IScheduleEditor..::.Stop(String)

Examples

CopyC#
//Call helper function CreateIScheduleEditor which creates editor object
IScheduleEditor schEditor = CreateIScheduleEditor();
string eventID = "some previously inserted event ID that is playing";
schEditor.Stop(eventID);

See Also