Stops processing the specified event, if it is in progress.
If the event is cued, busy, take, or halt state, then it and
all of its follows are stopped and unloaded from the timeline.
Namespace:
GrassValley.Mseries.ScheduleEditorAssembly: GrassValley.Mseries.ScheduleEditor (in GrassValley.Mseries.ScheduleEditor.dll) Version: 1.0.0.0
Syntax
C# |
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void Stop( string eventId ) |
Visual Basic (Declaration) |
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Sub Stop ( _ eventId As String _ ) |
Visual C++ |
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void Stop( String^ eventId ) |
Parameters
- eventId
- Type: System..::.String
The event id.
Examples
CopyC#
//Call helper function CreateIScheduleEditor which creates editor object IScheduleEditor schEditor = CreateIScheduleEditor(); string eventID = "some previously inserted event ID that is playing"; schEditor.Stop(eventID);