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Play a Clip
The code below shows how to create a controller and play a clip. You will need to pass in the name of your client application. See Suspending and Closing AppServers for an explanation of when an existing controller would be returned.
[C#] bool isNewController = false; // create a controller ISimpleController icontroller = iappServer.CreateController( "YourApplicationName", "C1", out isNewController); // cast it to a player recorder and load a clip ISimplePlayerRecorder player = (ISimplePlayerRecorder) icontroller; player.Load("edl/cmf//local/V:/default/Clip"); // play for 3 seconds player.Play(); Thread.Sleep(3000); // eject the clip player.Eject(); // close the channel icontroller.CloseChannel();
[C++] short nIsNewController; ISimpleControllerPtr spController; // create a controller HRESULT hr = spAppServer->CreateController(_bstr_t("YourApplicationName"), _bstr_t("C1"), &nIsNewController, &spController); // cast it to a player recorder and load a clip ISimplePlayerRecorderPtr spPlayer = (ISimplePlayerRecorderPtr) spController; hr = spPlayer->Load(_bstr_t("edl/cmf//local/V:/default/Clip")); // play for 3 seconds hr = spPlayer->Play(); Sleep(3000); // eject the clip hr = spPlayer->Eject(); // close the channel hr = spController->CloseChannel();