Checks if an asset type is supported.
Namespace:
GrassValley.Mseries.TransferQueueAssembly: GrassValley.Mseries.TransferQueue (in GrassValley.Mseries.TransferQueue.dll) Version: 1.0.0.0
Syntax
C# |
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public void AssetTypeSupported( Object umlDesc, string assetType, out int supported ) |
Visual Basic (Declaration) |
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Public Sub AssetTypeSupported ( _ umlDesc As Object, _ assetType As String, _ <OutAttribute> ByRef supported As Integer _ ) |
Visual C++ |
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public: virtual void AssetTypeSupported( Object^ umlDesc, String^ assetType, [OutAttribute] int% supported ) sealed |
Parameters
- umlDesc
- Type: System..::.Object
Uml desc.
- assetType
- Type: System..::.String
Asset type.
- supported
- Type:
System..::.Int32
%
Supported.