Selects all assets.

Namespace:  GrassValley.Mseries.MediaMgr
Assembly:  GrassValley.Mseries.MediaMgr (in GrassValley.Mseries.MediaMgr.dll) Version: 1.0.0.0

Syntax

C#
public int SelectAllAssets(
	string uri,
	string whereClause,
	out int count
)
Visual Basic (Declaration)
Public Function SelectAllAssets ( _
	uri As String, _
	whereClause As String, _
	<OutAttribute> ByRef count As Integer _
) As Integer
Visual C++
public:
virtual int SelectAllAssets(
	String^ uri, 
	String^ whereClause, 
	[OutAttribute] int% count
) sealed

Parameters

uri
Type: System..::.String
The URI.
whereClause
Type: System..::.String
The where clause.
count
Type: System..::.Int32 %
The count.

Return Value

cookie

Implements

IMediaMgr3..::.SelectAllAssets(String, String, Int32%)

See Also