Gets the number of assets.
Namespace:
GrassValley.Mseries.MediaMgrAssembly: GrassValley.Mseries.MediaMgr (in GrassValley.Mseries.MediaMgr.dll) Version: 1.0.0.0
Syntax
C# |
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public void GetNumAssets( string volume, string bin, out int count ) |
Visual Basic (Declaration) |
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Public Sub GetNumAssets ( _ volume As String, _ bin As String, _ <OutAttribute> ByRef count As Integer _ ) |
Visual C++ |
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public: virtual void GetNumAssets( String^ volume, String^ bin, [OutAttribute] int% count ) sealed |
Parameters
- volume
- Type: System..::.String
Volume.
- bin
- Type: System..::.String
Bin.
- count
- Type:
System..::.Int32
%
Count.
Implements
IMediaMgr..::.GetNumAssets(String, String, Int32%)Remarks
This function returns the number of assets that appear in the given
bin. Assets that begin with the ‘~’ character are not included in
the count.