Checks if an assets exists.

Namespace:  GrassValley.Mseries.MediaMgr
Assembly:  GrassValley.Mseries.MediaMgr (in GrassValley.Mseries.MediaMgr.dll) Version: 1.0.0.0

Syntax

C#
public bool AssetExists(
	string uri
)
Visual Basic (Declaration)
Public Function AssetExists ( _
	uri As String _
) As Boolean
Visual C++
public:
virtual bool AssetExists(
	String^ uri
) sealed

Parameters

uri
Type: System..::.String
URI.

Return Value

true if asset exists; otherwise, false.

Implements

IMediaMgr..::.AssetExists(String)

See Also