Determines whether an asset name is valid.

Namespace:  GrassValley.Mseries.MediaMgr
Assembly:  GrassValley.Mseries.MediaMgr (in GrassValley.Mseries.MediaMgr.dll) Version: 1.0.0.0

Syntax

C#
void IsValidAssetName(
	string assetName
)
Visual Basic (Declaration)
Sub IsValidAssetName ( _
	assetName As String _
)
Visual C++
void IsValidAssetName(
	String^ assetName
)

Parameters

assetName
Type: System..::.String
Name of the asset.

Remarks

This function returns if the given asset name is the correct length and does not contain any illegal characters.

See Also