Determines whether an asset name is valid.
Namespace:
GrassValley.Mseries.MediaMgrAssembly: GrassValley.Mseries.MediaMgr (in GrassValley.Mseries.MediaMgr.dll) Version: 1.0.0.0
Syntax
C# |
---|
void IsValidAssetName( string assetName ) |
Visual Basic (Declaration) |
---|
Sub IsValidAssetName ( _ assetName As String _ ) |
Visual C++ |
---|
void IsValidAssetName( String^ assetName ) |
Parameters
- assetName
- Type: System..::.String
Name of the asset.
Remarks
This function returns if the given asset name is the correct
length and does not contain any illegal characters.