Insert a play event into a list using specified marks.

Namespace:  GrassValley.Mseries.Editor
Assembly:  GrassValley.Mseries.Editor (in GrassValley.Mseries.Editor.dll) Version: 1.0.0.0

Syntax

C#
public string InsertPlayEventEx(
	string uri,
	string sectionUuid,
	int layer,
	string beforeEventUuid,
	Object markIn,
	Object markOut,
	Object duration
)
Visual Basic (Declaration)
Public Function InsertPlayEventEx ( _
	uri As String, _
	sectionUuid As String, _
	layer As Integer, _
	beforeEventUuid As String, _
	markIn As Object, _
	markOut As Object, _
	duration As Object _
) As String
Visual C++
public:
virtual String^ InsertPlayEventEx(
	String^ uri, 
	String^ sectionUuid, 
	int layer, 
	String^ beforeEventUuid, 
	Object^ markIn, 
	Object^ markOut, 
	Object^ duration
) sealed

Parameters

uri
Type: System..::.String
The URI.
sectionUuid
Type: System..::.String
The section UUID.
layer
Type: System..::.Int32
The layer.
beforeEventUuid
Type: System..::.String
The before event UUID.
markIn
Type: System..::.Object
The mark in.
markOut
Type: System..::.Object
The mark out.
duration
Type: System..::.Object
The duration.

Return Value

event UUID

Implements

IEventEditor2..::.InsertPlayEventEx(String, String, Int32, String, Object, Object, Object)

See Also