Sets the resource property.
Namespace:
GrassValley.Mseries.ControlAssembly: GrassValley.Mseries.Control (in GrassValley.Mseries.Control.dll) Version: 1.0.0.0
Syntax
C# |
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void SetResourceProperty( string resType, int resNum, string propertyName, Object propertyValue ) |
Visual Basic (Declaration) |
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Sub SetResourceProperty ( _ resType As String, _ resNum As Integer, _ propertyName As String, _ propertyValue As Object _ ) |
Visual C++ |
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void SetResourceProperty( String^ resType, int resNum, String^ propertyName, Object^ propertyValue ) |
Parameters
- resType
- Type: System..::.String
Resource type.
- resNum
- Type: System..::.Int32
Resource number.
- propertyName
- Type: System..::.String
Name of the property.
- propertyValue
- Type: System..::.Object
Property value.
Remarks
The concept of a “current” bin is used for both playing and
recording. When crash recording, the new clip is logged to the
current bin. Sub-clips are also logged to the current bin.
This function is typically called as a result of the user
changing the current bin in an asset management application.